söndag 15 april 2012

The glamorous life of a graphic artist

This week I have been working on the GUI and Deck Editor and it has taken a lot of time and effort. Apart from making frames and borders and buttons and whatnot I also had to find suitable fonts for the game's different menus and info boxes and so on and things like that quickly pile up in terms of hours spent.

When we started the project the game was initially meant to be in 3D, and so our first iterations of the GUI and card layout had a more three dimensional and realistic style. Later on we changed the game to be in 2D with a much more cartoony style so I redesigned some of the elements to fit better with that style and with every major change that work has had to be redone.

I've lost count on what number of iteration our main GUI is at by now, the deadline to have it done and implemented is tonight and there's still some polishing to do.

I'll head straight back to work to get it done.

Here is some of the work I've done this week:







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